now there is a max stun time on players (7.5 seconds) (davidb11/Soldad).fixed summoning altars not working if you already had some minions (cheese20).fixed map going slowly (was saving cfg each frame) (wierdbob/Invader Xom).sped up buying an entire stack of items at once quite a bit (Excellion). now instead of damaged clan members staying awake for chance to heal, they just slowly heal (speeds things up a lot, especially high levels with lots of clans).now a monster that can't move towards its destination will sleep for a while if nothing really pressing.now monsters don't wander around just because they are in a war.monsters now only constantly wander around town if a clan is there.now non-quest dimensional gates are limited to having 5 monsters out at a time - should fix some slow down issues (won't fix anything currently broken worlds though).fixed really high level clans being really slow (capped their initial number of members) (Alma Elma).fixed a rare crash in Game::needMonsterOnLevel.fixed a crash in Combat::applyStatusEffect.fixed a crash in cacheResource & getCachedResource (thread safe issue).Here are all of the changes in the various patches.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |